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Gesture Recognition Market (Technology - Touchless Systems, Touch-Based Systems; Application - Hospitality, Healthcare, Automotive, Consumer Electronics, Aerospace and Defense, Gaming, Educational Hubs, Commercial Centers): Global Industry Analysis, Trends, Size, Share and Forecasts to 2024

Gesture Recognition Market (Technology - Touchless Systems, Touch-Based Systems; Application - Hospitality, Healthcare, Automotive, Consumer Electronics, Aerospace and Defense, Gaming, Educational Hubs, Commercial Centers): Global Industry Analysis, Trends, Size, Share and Forecasts to 2024

Report Code: ICT0233 Category: Electronics, ICT and Semiconductors Published: December, 2018

A recent report published by Infinium Global Research on gesture recognition market provides in-depth analysis of segments and sub-segments in the global as well as regional gesture recognition market. The study also highlights the impact of drivers, restraints, and macro indicators on the global and regional gesture recognition market over the short term as well as long term. The report is a comprehensive presentation of trends, forecast and dollar values of global gesture recognition market. According to the report, the global gesture recognition market is projected to grow at a CAGR of 19.8% over the forecast period of 2018-2024.

 

Gesture Recognition Market


Market Insight

New electronic devices are being made with gesture recognition features. Gesture recognition is intended to identify the physical movements or gestures of humans. Gesture recognition is a substitute interface for providing real-time data to a computer. Instead of typing with keys or tapping on a touch screen a motion sensor distinguishes and understands movements as the primary source of data input. In addition to smartphones and tablets, gesture recognition is also found in automotive infotainment centers, human-machine interfaces, video game consoles, and more. For instance, Motorola uses gesture recognition for some devices in such a way that when a hand is waved on top of the screen, the screen becomes active, or the camera app starts effectively at a double twist. Hand gesture recognition offers an intelligent method for human-computer interaction (HCI). Its application ranges from medical rehabilitation to consumer electronics control.

 

The increasing use of consumer electronics, internet of things (IoT) and increasing need for ease and convenience in the product usage is driving the demand for gesture recognition market. In addition, dissimilar types of example have been developed that are easy to use and understand. It is more cost-effective than the traditional interface devices such as a keyboard and mouse. The gesture recognition market is strengthening the growth of the gaming industry as it is anticipated to be the major contributor to the global market. This trend seems to be growing stronger as the restrictions on smart phones keep on decreasing. The most notable game to make the gesture recognition was the ‘Temple Run’. Later ‘Pokémon Go’ the augment reality game received more approval as it was the most played mobile game all the time. Therefore, the number of motion control games are poised to increase with the availability of virtual reality. However, high switch over cost and lack of awareness about the technologies are likely to curtail the growth of the gesture recognition market.

 

Development in the automotive industry have enabled the vehicle management system, in-car entertainment and automation are anticipated to propel gesture recognition market growth over the forecast period. Growing inclination towards improved vehicular communications for providing enhanced information to drivers about the possible collisions along with the proliferation of smart cars are driving product demand. Moreover, touchless technology is the key technology adopted in the automotive industry as it utilizes touchless sensors that track the user’s body motions and gestures for an input command to perform specific operations.

 

 Furthermore, technological advancement has led to the development of virtual reality, augmented reality, and mixed reality headsets, which rely heavily on gesture controls. This, in turn, has created several growth opportunities for the key players in the gesture recognition market. For instance, Microsoft and Sony introduced their gesture recognition products called Kinect for Xbox One and PlayStation Move, through which motion games can be played. Thus, many organizations and app developers have started development that can support the technology that in turn is boosting the gesture recognition market over the years to come.

Among the geographies, North America dominated the gesture recognition market. Escalating applications of innovative gesture recognition technologies across application areas such as consumer electronics, aerospace and defense, automotive, medical centers, and industrial automation, the North America market is projected to remain a major contributor to the global market. For instance, the major players such as Microsoft based in the U.S make use of this technology thus, the product Microsoft HoloLens, is a breakthrough in the mixed reality technology for gesture recognition. Furthermore, increasing disposable income and growing industrial digitization are driving the market in the Asia Pacific region.


Segment Covered

The report on global gesture recognition market covers segments such as technology, and application. On the basis of technology, the sub-markets include touchless systems and touch-based systems. On the basis of application, the sub-markets include hospitality, healthcare, automotive, consumer electronics, aerospace and defense, gaming, educational hubs, and commercial centers.

 

Geographic Coverage

The report provides regional analysis covering geographies such as North America, Europe, Asia-Pacific, and Rest of the World. In this section, the key trends and market size for each geography are provided over the period of 2016-2024. The countries covered in the North America region include the U.S., Canada, and Mexico; while Asia-Pacific includes China, Japan, India, South Korea, Malaysia, and among others. Moreover, Germany, U.K., France, Spain, and Rest of Europe are included in the European region. The U.S. drives the growth in the North America region as it is the largest market in this region. The Asia-pacific region offers a substantial potential for the market growth owing to rapid growth in markets such as India and China.


Companies Profiled:

The report provides profiles of the companies in the market such as Intel Corporation, Microsoft Corporation, Cognitec Systems GmbH, Infineon Technologies AG, Elliptic Laboratories AS, Apple Inc., Google Inc., OMRON Corporation, GestureTek, Inc., and Crunchfish AB.

 

Report Highlights:

The report provides deep insights into the demand forecasts, market trends, and micro and macro indicators. In addition, this report provides insights into the factors that are driving and restraining the growth in this market. Moreover, The IGR-Growth Matrix analysis given in the report brings an insight into the investment areas that existing or new market players can consider. The report provides insights into the market using analytical tools such as Porter's five forces analysis and DRO analysis of gesture recognition market. Moreover, the study highlights current market trends and provides forecast from 2018-2024. We also have highlighted future trends in the market that will affect the demand during the forecast period. Moreover, the competitive analysis given in each regional market brings an insight into the market share of the leading players.


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