Gaming Hardware Market to Grow with a CAGR of 7.1% Over the Forecast Years

Gaming Hardware Market to Grow with a CAGR of 7.1% Over the Forecast Years


Gaming was one of just a handful of industries to thrive during the lockdown, as people sought new entertainment choices whilst staying at home. The worldwide gaming industry is gaining way more prominence than expected. It is mainly due to the Internet and smartphone penetrating the minds of usually all age groups but mainly the exuberant youth. In Q1 2020, the number of mobile gamers grew from 1.2 billion people to 1.75 billion per month, marking an increase of 46% according to Game Analytics.

 

As companies and businesses around the globe continue to grapple with financial losses amid the COVID-19 pandemic, the video game sector has remained an outlier. The COVID-19 pandemic has a significant impact on the video game industry worldwide. The industry has been affected by the outbreak in different ways, most often owing to concerns over travel to and from China or to another place or related to slowdowns in the manufacturing processes within China. People sheltering at home due to the pandemic increasingly turned to video games, resulting in revenue spikes for gaming firms and record sales for the gaming headsets. Infinium Global Research’s recent report on the “Gaming Hardware Market (By Gaming Platform (PC, Smart Phones/tablets Gaming, and TV), By Product Type (Consoles, and Accessories), By End-user (Residential and Commercial)): Global Industry Analysis, Trends, Size, Share, and Forecasts up to 2026” provides a comprehensive outline of the factors responsible for the growth of the market.

 

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PC Segment to Remain the Largest Preferred Gaming Platform for Gaming Hardware

The PC games segment includes sales of PC video games and associated services by entities that produce video games. It also includes businesses that are occupied in design, documentation, installation and support services, producing and distributing video games. Companies in this industry undertake operations such as the design, development, publication, distribution, and monetization of video game software on the PC platform only. Market players in the PC games market are introducing games that are cross-platform publishing and play and make gaming more flexible for users. Cross-platform publishing gives players the ability to play the same video games on different platforms through progress retention. Similarly, cross-platform play is a characteristic of a video game that enables gamers to use different gaming platforms such as console, mobile, and PC to play with each other simultaneously. The report on the “Global gaming hardware market” offers an in-depth analysis of the segments such as Gaming Platform (PC, Smart Phones/tablets gaming, and TV), Product Type (Consoles, and Accessories), and End-user (Residential and Commercial).

 

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North America to Be the Dominant Region in Gaming Hardware Market

As per the geographic trends, the North American region is expected to have the largest revenue in the global gaming hardware market. The domination of North American in the global market is mainly due to the countries such as the U.S and Canada, which have the most advanced technological infrastructure. The demand for gaming hardware in North America is high mainly due to developed gaming industries’ presence, and the involvement of the number of individuals in gaming due to their hobbies. Europe is the second-largest market for gaming hardware due to a similar trend as the US. The Asia Pacific is the fastest-growing market owing to the increase in the young age population in India and China, resulting in the growing demand for gaming hardware.

 

Companies Operating in the Gaming Hardware Market Focusing on Acquisitions and Product Launches

The Gaming Hardware Market is highly competitive due to the presence of very few global vendors who hold a high market share. The manufacturers in the worldwide gaming hardware market are primarily focused on improving their portfolio of gaming accessories to stay competitive in the market. Key players in the gaming hardware market are Microsoft Corporation, V-MODA, LLC, Razer Inc., Sony Corporation, NVIDIA Corporation, Nintendo, Logitech Inc., ScufGaming, LLC, A4Tech Co., Ltd., and Turtle Beach Corporation, among the others. Over the recent past, the gaming hardware market has witnessed a range of inorganic growth strategies such as acquisitions and product launches adopted by companies. For instance, In October 2020, AMD introduces its next-generation Zen 3 architecture and the first product line it will power, the Ryzen 5000 desktop processors. The product will feature up to 4.9 GHz in boost speeds and 16 cores for what the chipmaker says will provide the best single- and multi-threaded performance in a PC.


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