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In-flight Entertainment and Connectivity Market (Type - Hardware, Services, Connectivity Service, and Entertainment Service; Connectivity Technology - Satellite Connectivity, and Air-to-ground Connectivity): Global Industry Analysis, Trends, Size, Share and Forecasts to 2025

  • Published : March, 2020

  • Rep Id : ICT1353

  • Category : Automotive, Aerospace & Defence

  • Status : Published

This report provides exclusive insights into the COVID-19 impact on the In-flight Entertainment and Connectivity Market. The detailed analysis provides information about the impact of the outbreak on the demand and supply conditions, trends and forecasts of the In-flight Entertainment and Connectivity Market. Moreover, the impact analysis covers the study of the COVID-19 on the supply chain of In-flight Entertainment and Connectivity Market. The sectoral impact shall provide insights into both short term and long term effects of the pandemic on the related and support industries.

A recent report published by Infinium Global Research on in-flight entertainment and connectivity market provides an in-depth analysis of segments and sub-segments in the global as well as regional in-flight entertainment and connectivity market. The study also highlights the impact of drivers, restraints, and macro indicators on the global and regional in-flight entertainment and connectivity market over the short term as well as long term. The report is a comprehensive presentation of trends, forecast and dollar values of global in-flight entertainment and connectivity market. According to the report, the global in-flight entertainment and connectivity market is projected to grow at a CAGR of 9.2% over the forecast period of 2019-2025.

 

Segment Covered

The report on global in-flight entertainment and connectivity market covers segments such as type, and connectivity technology. On the basis of type, the sub-markets include hardware, services, connectivity service, and entertainment service. On the basis of connectivity technology, the sub-markets include satellite connectivity, and air-to-ground connectivity.

 

Companies Profiled:

The report provides profiles of the companies in the market such as EchoStar Corporation, Global Eagle Entertainment Inc., Gogo Inc., Honeywell International Inc., Kymeta Corporation, Panasonic Corporation, SITAONAIR, Thales Group, Thikom Solutions Inc., and ViaSat Inc.

 

Report Highlights:

The report provides deep insights into the demand forecasts, market trends, and micro and macro indicators. In addition, this report provides insights into the factors that are driving and restraining the growth in this market. Moreover, The IGR-Growth Matrix analysis given in the report brings an insight into the investment areas that existing or new market players can consider. The report provides insights into the market using analytical tools such as Porter's five forces analysis and DRO analysis of in-flight entertainment and connectivity market. Moreover, the study highlights current market trends and provides forecast from 2019-2025. We also have highlighted future trends in the market that will affect the demand during the forecast period. Moreover, the competitive analysis given in each regional market brings an insight into the market share of the leading players.


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