A recent report published by
Infinium Global Research on gaming headset market provides an in-depth analysis of
segments and sub-segments in the global as well as regional gaming headset
market. The study also highlights the impact of drivers, restraints, and macro
indicators on the global and regional gaming headset market over the short term
as well as long term. The report is a comprehensive presentation of trends,
forecast and dollar values of the global gaming headset market. According to the
report, the global gaming headset market is projected to grow at a CAGR of
7.50% over the forecast period of 2020-2026.
The gaming industry and its
accessories are growing and becoming older day by day. As the gaming industry
is growing, the demand for peripheral accessories used for gaming such as a
mouse, keyboard, gaming controller, headsets, and others is also growing. These
accessories offer an enhanced gaming experience to the consumers by providing
better control and high-quality audio and visuals. Gaming headsets being one of
the important components are used as peripherals, which comprise microphones
and headphones used by gamers during playing games. These headsets are
distinguished from their music counterpart in terms of the audio quality, audio
effects, and noise cancelation feature. Moreover, these headsets normally come
with an integrated microphone. Many of the gaming headsets have buttons and
scrolls for controlling volume, bass, and noise cancellation feature and are
used with all types of gaming consoles and computers. Additionally, the current
concern over the spread of coronavirus is also expected to have a moderate
impact on the gaming headset market. The COVID-19 pandemic led to stringent
lockdowns in several parts of the world in order to control the spread of a
novel virus. The global economy was at a halt during the pandemic, as several
industries faced difficulties throughout their supply chains due to the
lockdowns and concerns over the spread of disease. Many companies had to stop
or reduce their business operations, while the supply of raw materials and finished
goods were hampered during the period of a pandemic. Furthermore, demand for
several non-essential products had declined during the pandemic, due to
economic uncertainty loss of income.
The gaming headset is gaining
traction in the market due to the rising number of gamers, the growing
popularity of gaming accessories, and the growing need for an improved gaming
experience by the consumers. Gaming headsets are one of the most important
accessories used for gaming and it alone represents more than 70% of the total
gaming peripherals market. The gaming headset market is an extremely crowded
market. Presently, it is one of the most saturated peripheral markets and
pricing is very competitive from manufacturers and retailers alike. In
addition, the introduction of headsets with cross platforms, generations, and
different connection types, which shows an enormous multitude of headsets
competing in the market place. Moreover, growing inclination towards squad
games, for example, Fortnite, PUBG, and Overwatch among the youth population
have led to the growth of the market. On the contrary, the easy availability of
counterfeit products providing a drastic increase in the number of fakes
headsets available has been observed due to the growth of the online channels
is anticipated to hamper the market growth.
Among the geographies, the North
America region is expected to hold the largest share in the global gaming
headset market. The industry is expected to offer huge opportunities for gaming
headset market growth on account of the presence of numerous key players. Also,
the region has a strong base of technology which boosts the market growth.
Furthermore, the Asia Pacific region is anticipated to witness high growth in
the gaming headset market during the forecast period. The inclination towards
advanced consumer electronic devices and increasing investment in gaming
devices by companies is augmenting the demand for gaming headsets in this
region which leads to boost the market growth during the projection period.
The report on global gaming
headset market covers segments such as platform, and technology. On the basis
of platform, the sub-markets include multi-platform gaming headsets, PC/Mac
gaming headsets, and console gaming headsets. On the basis of technology, the
sub-markets include wired gaming headsets, and wireless gaming headset.
The report provides profiles of
the companies in the market such as Mad Catz, Cooler Master Technology Inc.,
Creative Technology Ltd., Audio-Technica Ltd., Inc., SteelSeries, Logitech
International S.A., Microsoft Corporation, Razer Inc., Skullcandy, Inc., and
Sennheiser electronic GmbH & Co. KG.
The report provides deep insights
into the demand forecasts, market trends, and micro and macro indicators. In
addition, this report provides insights into the factors that are driving and
restraining the growth in this market. Moreover, The IGR-Growth Matrix analysis
given in the report brings an insight into the investment areas that existing
or new market players can consider. The report provides insights into the
market using analytical tools such as Porter's five forces analysis and DRO
analysis of gaming headset market. Moreover, the study highlights current
market trends and provides forecast from 2020-2026. We also have highlighted
future trends in the market that will affect the demand during the forecast
period. Moreover, the competitive analysis given in each regional market brings
an insight into the market share of the leading players.
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